Founder-run · Early-stage · Manually curated

The aftermarket for neglected digital projects.

A curated place for software and game projects that deserve a second life — whether they are taken over, revived, operated, or salvaged for parts.

No listing fee. No exclusivity. No source code required to start.

The seller promise

  • Free to submit.
  • Non-exclusive.
  • Nothing is published without your approval.
  • Remove your listing anytime.

What qualifies

Not only failed SaaS.

If it is a digital project you built and no longer want to carry, it may belong here — finished, declining, dormant, or incomplete.

  • SaaS
  • Websites
  • Apps
  • Browser Extensions
  • Plugins
  • APIs
  • Bots
  • Indie Games

Salvage value

We look at what remains.

A project does not need impressive revenue to be useful. The right buyer may value the months of work, distribution, or specialist assets already inside it.

01

Product foundation

Source code, architecture, integrations, systems, documentation, and a working product.

02

Distribution

Domain authority, SEO, traffic, users, marketplace listings, communities, and Steam wishlists.

03

Commercial signal

Revenue history, paying customers, pricing knowledge, validated demand, or a useful niche position.

04

Reusable parts

Datasets, game systems, art, audio, VFX, content libraries, APIs, automation, and internal tools.

Listing anatomy

What a useful listing could look like.

These fictional examples show how remaining value will be structured. They are not projects currently for sale.

EXAMPLE — NOT AN ACTIVE LISTING

Micro-SaaSDormant

Dormant Micro-SaaS

A focused reporting tool that reached paying customers before the founder moved on.

Asking
$4k–$7k
Last updated
8 months ago
Included
Code · Domain · Billing setup · Docs
Potential
Operate or fold into a larger product

EXAMPLE — NOT AN ACTIVE LISTING

EXAMPLE — NOT AN ACTIVE LISTING

ExtensionUnmaintained

Browser Extension With an Existing User Base

A useful productivity extension with organic installs and an aging codebase.

Asking
Open to offers
Last updated
14 months ago
Included
Code · Store listing · Users · Reviews
Potential
Modernize, monetize, or integrate

EXAMPLE — NOT AN ACTIVE LISTING

EXAMPLE — NOT AN ACTIVE LISTING

Indie GameIncomplete

Unfinished Indie Game With a Steam Wishlist

A playable vertical slice with an audience, original art, and several finished systems.

Asking
$8k–$12k
Last updated
6 months ago
Included
Code · Art · Music · Steam page
Potential
Finish, re-scope, or salvage systems

EXAMPLE — NOT AN ACTIVE LISTING

How it works

A human process, kept deliberately simple.

Early submissions are handled personally. The goal is to make listing an old project easier than continuing to ignore it.

  1. 01

    Send the basics

    Share the project URL, your email, its current status, and a rough price expectation.

  2. 02

    We prepare the draft

    The project is reviewed manually and its remaining assets are organized into a clear listing.

  3. 03

    You approve it

    Nothing goes public until you have reviewed the draft and explicitly said yes.

  4. 04

    Interested buyers connect

    You decide who to speak with and whether any transfer should happen.

Why this exists

Starting over is expensive. Starting from something neglected can be smarter.

Indie Aftermarket is being built because many digital projects are abandoned while their hardest-won assets still have value.

Xuan is the independent developer and founder behind the project. Every early submission is reviewed personally, and nothing is published without the owner's approval.

Xuan on GitHub

Trust starts with boundaries

Keep sensitive material with you.

Do not send source code, passwords, API keys, payment credentials, identity documents, or customer data during the initial review.

Indie Aftermarket does not currently hold funds or assets, provide escrow, guarantee valuations, or perform legal due diligence. Owners and buyers remain responsible for verification and any agreement they choose to make.

FAQ

Straight answers for an early marketplace.

Does it cost anything to submit?

No. Early submissions and draft preparation are free.

Is the listing exclusive?

No. You can continue looking for buyers elsewhere and remove the listing at any time.

What kinds of projects are suitable?

Software, websites, apps, extensions, plugins, APIs, bots, and independent games can qualify, including incomplete or declining projects.

Does a project need revenue?

No. Code, distribution, a domain, users, data, marketplace presence, or creative assets may still be valuable.

What happens after submission?

The founder reviews the basics, prepares a private listing draft, and contacts you by email. Nothing is published without approval.

Does Indie Aftermarket handle payment or transfer?

Not at this stage. The platform introduces interested parties; buyers and owners perform their own diligence and decide how to proceed.

Have a project you stopped carrying?

Let us look at what is still there.

Start with a URL, a contact email, and a rough price expectation. Keep everything sensitive private.

Early submissions are reviewed manually by the founder.